It appears to have been designed to illustrate the main concept of the game, which is to joyfully roll the katamari over smaller objects to collect them and make the katamari bigger so that you can then roll over even larger objects. My recommendation is that you first play through the game normally and simply try your best to grab everything you can notice - then start using this guide to find the few final missing items that are giving you trouble.When the spreadsheet mentions "vix's guide" i believe they are referring to this guide for rare items. An official Katamari Damacy mini-game is now available on Namcos Japanese website. Not sure, I never managed to get this game back in the day. (This first tab emulates the in-game 100% object booklet, so you can line it up and find what you are missing, the second tab is a list for all items you can get level-by-level.) Eternal 1 - Build up the ball past 1m30cm in Make a Star 4 Eternal 2 - Build up the ball past 25m in Make a Star 8 Eternal 3 - Build up the ball past 800m in Make the Moon After beating the game first of course. In order for any pickups to count you have to "successfully" complete a level, that means: getting to the size required for "Make a Star" levels and then quitting, quitting anytime on Eternal levels, or fully finishing constellation levels.Įasiest way to do this is just a google spreadsheet: The last achievement in Katamari Damacy REROLL involves picking up one of every item/creature/person/cousin.
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